About Me

I will graduate from the Game Design program at the University of Central Florida in December 2019. I have completed all the necessary courses for my degree, however, I plan to take one additional online course this fall.


Throughout the program, I have embraced many roles such as: 3D artist, texture artist, producer, combat designer, enemy designer, narrative designer, and sound designer. However, I often gravitate towards design roles especially sound and enemy design.


I am a member of GameDev Knights, a UCF game development club and Tau Sigma honors fraternity. Tau Sigma is an honors society only open to transfer students with a 3.5 GPA. Through the program and extracurricular activities, I have met many people who actively critique, support, and challenge me to become a better game designer.